AI Insights · Timothy · July 2021
Top 5 First Person Games on iOS in the UK: Q2 2021
Discover the performance trends of the top 5 first-person games on iOS in the UK during Q2 2021, including downloads, revenue, and active users.
In Q2 2021, the top 5 first-person games on iOS in the United Kingdom showcased varying trends in downloads, revenue, and active users. Here's a closer look at the performance of each game during this period.
Minecraft
Throughout Q2, Minecraft experienced fluctuations in its weekly revenue, peaking at around $198K in early April and ending the quarter with approximately $158K. Downloads varied, reaching a high of 3.1K at the beginning of April and fluctuating to a low of 1.3K in early June. Weekly active users remained relatively stable, averaging around 1.1M, with a slight dip to 965K in mid-April.
Call of Duty®: Mobile
Call of Duty®: Mobile showed a dynamic revenue trend, with a peak of $166K in the last week of June and a low of $63K in early June. Downloads were highest at the start of the quarter with 25K and dropped to 13K in early June. The game's active user base started strong at 427K and saw a gradual decline to 359K by the end of June.
Chapters: Interactive Stories
Chapters: Interactive Stories maintained a steady weekly revenue, peaking at $63K at the end of March and concluding the quarter with around $46K. Downloads increased significantly, from 3K in late March to 7.7K in late June. Active users also saw a positive trend, growing from 37K to 45K over the quarter.
Choices: Stories You Play
Choices: Stories You Play had a consistent revenue stream, ranging from $34K to $51K throughout the quarter. Downloads fluctuated, with a high of 3.6K in early April and a low of 2.1K in mid-April. Active users saw a decline from 117K at the end of March to 81K by the end of June.
Fishing Clash: Sport Simulator
Fishing Clash: Sport Simulator experienced varied revenue, peaking at $39K at the end of March and ending the quarter with $32K. Downloads showed an increasing trend initially, reaching 2.1K in mid-May, but then dropped to 624 by the end of June. Active users also saw a decline from 6.6K to 5.2K over the quarter.
These insights are based on data from Sensor Tower, where more comprehensive details and further analysis can be found.